How do I start the Fallout 3 DLC's?

Have something to say about Tale of Two Wastelands or have an idea for a new feature? Let us know here.
Post Reply
CascadianNationalist
Posts: 1
Joined: Sun Feb 19, 2023 9:02 am

How do I start the Fallout 3 DLC's?

Post by CascadianNationalist » Sun Feb 19, 2023 9:05 am

All in title. I'm not noticing any new radio stations to which start the quests responsible for starting the respective DLC's.

I've only just started and I think Broken Steel is functioning fine according to recent tests, but the rest is just a mystery.

User avatar
Laclongquan
Posts: 525
Joined: Mon May 03, 2021 4:19 am

Re: How do I start the Fallout 3 DLC's?

Post by Laclongquan » Mon Feb 20, 2023 12:12 pm

You can go to the riverboat landing, beside the river and opposite of the island on the river, to talk to the captain for travel to PLO

You can go to the door near the tricycle factory, going through the metro station, meet the Outcasts and help them in the battle outside of the elevator, then talk to the guy and go under. That for Anchorage.

You can go to the radio tower in the center of the north border, find the sole friendly tick, Weinher~ Find him, help him kill the raiders and start from there for Pitt.

The Zeta is a bit hard because the crashed site is not easy to describe.

I am guessing you install a delay DLC mod of sort~ Find the sucker, uninstall them~ You know why that mod is useless to you...

Post Reply