ttw 3.0

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ttw 3.0

Post by Sethoria123 » Sat Sep 22, 2018 11:29 pm

Hello everyone
Im gonig to be that guy

Whats the latest on the development of 3.0 and installer?
Ive got a hankering for some wasteland explorin!

Again i apolgise for this as i know its going to annoy people =[

Maniacal Coyote
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Suggestion for TTW 3.0

Post by Maniacal Coyote » Tue Sep 25, 2018 11:54 pm

In TTW 3.0, how hard would it be to convert the Capital Wasteland (and associated expansions) to be deleveled like the Mojave? (Where many NPCs' levels are set for a particular toughness of encounter, not the PC's level.)

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Re: ttw 3.0

Post by RoyBatty » Wed Sep 26, 2018 11:24 pm

It would require completely reworking the entire spawn system and leveled lists not only for NPCs but for loot too. Fallout 3 is not at all designed with that in mind.

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Re: ttw 3.0

Post by MajinCry » Fri Sep 28, 2018 2:00 am

I've actually been working on this, after making an unreleased version for Fallout 4. The New Vegas side is already done and finished, and am waiting on TTW 3.0 to release so I can do the Fallout 3 side.

The next step after rebalancing all the Fallout 3 weapons, NPCs, and armours (thank Zilav for FNVEdit), would be to completely yank out the random animal NPC spawns, and replace them with actual animal NPCs.

Mama Stankum
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Re: ttw 3.0

Post by Mama Stankum » Wed Oct 10, 2018 6:40 am

I just want to remind you guys that I love you all. :oops:

Keep up the good work.

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Re: ttw 3.0

Post by Mxwll04 » Tue Oct 16, 2018 8:04 pm

I just hope there isnt some autism or whatnot preventing the release. Like what's this talk about a 3.1 being done before 3.0's out :?:

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Re: ttw 3.0

Post by Bottletopman » Wed Oct 17, 2018 6:07 am

Talk of 3.1? Where?

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