The BSA tool is done, progress continues on the patch system.
Installer Programmer
- RoyBatty
- Gary
- Posts: 7711
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
- RoyBatty
- Gary
- Posts: 7711
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Yeah it's really good and
Yeah it's really good and will be available as a stand alone tool although it's command line only. It supports all flags and can report flags from vanilla/mod bsas too.

- RoyBatty
- Gary
- Posts: 7711
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
- RoyBatty
- Gary
- Posts: 7711
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Bug fixes, polish some new
Bug fixes, polish some new content (not lots). Installer isn't necessarily "better" but easier for me to use and manage updates in a timely manner.
Conversions will be handled like others, zilav has updated the script to be faster and more flexible so I was able to create different .csv files to not only convert, but update, and also change some items to TTW specific ones etc.
Yes, the new version is more compatible with NV mods. However many mods will still not be compatible, specifcally ones that do not handle the pipboy adding/removal, child races, custom races and ones that delete needed records. Those kinds of things need to be supported in order to work with TTW properly, don't look to us to patch those things as it's not our responsibility to do so. TTW should be treated as it's own game by authors, and thus make mods or create patches specifically for it.

- Risewild
- Posts: 3200
- Joined: Mon Oct 01, 2012 9:14 am
If I recall correctly. Custom
If I recall correctly. Custom races can affect the start of the game in Vault 101, the end of the game (in the ending slides) and Tranquility Lane.
- Have a problem? Try checking our FAQ. It might have the solution for it.
- Want to mod your game, but not sure which mods to use? Check the recommended and incompatible mods threads and the Wasteland Survival Guide.
- Join our Discord Server.
- RoyBatty
- Gary
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- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
FCO needs a lot more than a
FCO needs a lot more than a compatibility patch, it's needs full support of child races which it's likely never going to have and is on the list of mods that I'm probably go make not work so we don't have to deal with the problems of people not reading our FAQ. The list is rather short, but they are mods the recur over and over again that either are completely incompatible or outright break TTW.

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Roy I'm not sure if this
- RoyBatty
- Gary
- Posts: 7711
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
Redesigned 2 is fine. FCO is
Redesigned 2 is fine. FCO is not compatible anymore and has not been for some time.

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- Joined: Thu Oct 05, 2017 10:14 pm
Okay thanks for the info :)
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- Joined: Thu Oct 05, 2017 10:14 pm
You will using the same one
You will using the same one as they're just texture files. 3.0 won't be changing any textures afaik.
My question myself, is Start Up Menu fix required for TTW if I'm using the Hotfix (which says it has all including a Startupmenu file inside it) on 2.9.4b?