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if you have such problems

Posted: Mon Feb 19, 2018 5:53 am
by RoyBatty

if you have such problems immediately reload your save again, or quit the game and reload it.



Unfortunately I found out

Posted: Thu Mar 08, 2018 11:36 pm
by RoyBatty

Unfortunately I found out today that all the time I put in fixing Rivet City's pathfinding, navmesh and AI packages don't work in a new game. :(


Obsidian y u break AI so bad, y.



Does that mean you would have

Posted: Fri Mar 09, 2018 4:40 am
by darious24555

Does that mean you would have to install it midgame?



I don't know what the

Posted: Fri Mar 09, 2018 4:42 pm
by RoyBatty

I don't know what the underlying issue is. It's very frustrating.



Nonsense, you'll be able to

Posted: Thu Mar 15, 2018 5:38 pm
by RoyBatty

Nonsense, you'll be able to mod 3.x. Mods for 2.x will mostly likely not work however.



we are all going to have to

Posted: Thu Mar 15, 2018 9:26 pm
by Sethoria123

we are all going to have to rely on people who know how to mod (which defeiatly is not me) to convert those 2x to 3x. but looking froward to those conversions and possable new ones for ttw specifically!



Thank you team, this is

Posted: Fri Mar 16, 2018 6:24 am
by KUPOkinz

Thank you team, this is amazing for us waiting to see proof first hand :D You guys are the best :)



Will it be ready in april or

Posted: Sat Mar 24, 2018 8:58 pm
by CrusaderTheFirst

Will it be ready in april or something?



It'll be ready when it's

Posted: Sat Mar 24, 2018 9:45 pm
by Deathclaw_Mayor16

It'll be ready when it's ready.



Happy to see the new update!

Posted: Sat Jun 30, 2018 12:31 pm
by Patient No.6
Happy to see the new update!
That's really a very long list to show how hard this work is。
Wonder how many bugs left。
Good luck to you guys,Thank you。