Should TTW start in Vault 101 only?

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Dead Sirious
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Yeah, but that's more

Post by Dead Sirious » Mon Feb 23, 2015 11:39 am

Yeah, but that's more difficult than it sounds. Not sure how it fits better story wise since the events in Fallout 3 occur before Fallout New Vegas. The way TTW was built provides the ultimate Fallout experience for me, along with complimentary mods of course.
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Puppettron
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i'd like to point out that

Post by Puppettron » Sat Feb 28, 2015 7:25 am

i'd like to point out that this thread is a) nearly 2 1/2 years old, b) for early decision-making in TTW, and c) pretty much obsolete now that there's a start menu option plugin.


it's good to have your opinions, but really, everyone posting on this recently is just necroposting at this point


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bill
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The new optional file that

Post by bill » Sun Apr 05, 2015 12:32 am

The new optional file that allows you to start in DC or NV works great so far.. Only problem is that after 5 minutes of playing you automatically pull out the crumpled paper and are told to go to DC to find Dad.


I personally think starting in DC is much better in terms of gameplay, and story/lore. It also makes the game harder. NV is way easier than the DC wasteland because of all the artillery available from so many faction NPCs to kill  everywhere.



mayoko
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I'm in favor of start up menu

Post by mayoko » Mon Apr 13, 2015 8:39 pm

I'm in favor of start up menu integration, it's good to have options.



TJ
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Puppettron wrote:i'd like to

Post by TJ » Tue Apr 14, 2015 6:54 pm

[quote=Puppettron]i'd like to point out that this thread is a) nearly 2 1/2 years old, b) for early decision-making in TTW, and c) pretty much obsolete now that there's a start menu option plugin.


it's good to have your opinions, but really, everyone posting on this recently is just necroposting at this point[/quote]


The decision has been made, the choice has been given. We provide an optional plugin that does exactly what you are saying. If it doesn't work like you'd like you're more than welcome to modify it to do what you think it should and release it here, with credit to the TTW Team - specifically Thermador, Puppettron, and RickerHK.


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Puppettron
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ricker did a lot of it too

Post by Puppettron » Wed Apr 15, 2015 2:12 am

ricker did a lot of it too


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TJ
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That's right. Corrected. 

Post by TJ » Wed Apr 15, 2015 7:42 pm

That's right. Corrected. 


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Bloodway
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This thread has came to my

Post by Bloodway » Thu Sep 29, 2016 11:32 pm

This thread has came to my attention and looks like I'm late for the party....


I would have voted for having a option to start at either NV or DC depending on what game you're using for example if you're using FO3, you start at DC at vault 101 as the Lone Wanderer or if you use NV, then you start at Doc Mitchel's house as the Courier since I think it would be a good idea to keep both the Lone Wanderer and Courier as separate characters.


But apparently since the decision has been already 'decided'...as much to my dismay, now it seems I'm now forced to play to play as the Lone Wanderer which is something I don't want at all and even worse, if you're all trying to imply that the Lone Wanderer and Courier are the same person then I'm seriously against this vision.


Maybe there should be a tweak mod to tweak things to the story for making the game's storylines different depending on which character you play as?


Since I've also already played New Vegas first and I've been searching for FO3 merger mods so I can take my Courier character to the Capital Wasteland (probably the only way I would play FO3 due to my...personal opinions about it or rather how I feel towards Bethesda) but it seems with this mod, it doesn't seem to be the case and I'm severly disappointed with this decision.



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RoyBatty
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You can start in Vegas, there

Post by RoyBatty » Fri Sep 30, 2016 1:30 am

You can start in Vegas, there's an optional for that.


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khumak
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I think as a general rule it

Post by khumak » Tue Oct 11, 2016 11:14 pm

I think as a general rule it's better to have more options than less in a game like this as long as it doesn't make further development significantly more difficult.  In the case of the New Vegas start, I don't think it makes as much sense story wise but other than having to ignore lots of comments and radio announcements that just don't make any sense if you start in Vegas it doesn't break anything.


I think it would be more of an issue if there was stuff included in TTW that required you to start in vault 101 which then required 2 different development paths depending on whether you start in vault 101 or vegas.  If we had a situation like that then I would say force the vault 101 start but as far as I know that's not an issue.



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