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i'd like to point out that this thread is a) nearly 2 1/2 years old, b) for early decision-making in TTW, and c) pretty much obsolete now that there's a start menu option plugin.
it's good to have your opinions, but really, everyone posting on this recently is just necroposting at this point
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The new optional file that allows you to start in DC or NV works great so far.. Only problem is that after 5 minutes of playing you automatically pull out the crumpled paper and are told to go to DC to find Dad.
I personally think starting in DC is much better in terms of gameplay, and story/lore. It also makes the game harder. NV is way easier than the DC wasteland because of all the artillery available from so many faction NPCs to kill everywhere.
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[quote=Puppettron]i'd like to point out that this thread is a) nearly 2 1/2 years old, b) for early decision-making in TTW, and c) pretty much obsolete now that there's a start menu option plugin.
it's good to have your opinions, but really, everyone posting on this recently is just necroposting at this point[/quote]
The decision has been made, the choice has been given. We provide an optional plugin that does exactly what you are saying. If it doesn't work like you'd like you're more than welcome to modify it to do what you think it should and release it here, with credit to the TTW Team - specifically Thermador, Puppettron, and RickerHK.
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This thread has came to my attention and looks like I'm late for the party....
I would have voted for having a option to start at either NV or DC depending on what game you're using for example if you're using FO3, you start at DC at vault 101 as the Lone Wanderer or if you use NV, then you start at Doc Mitchel's house as the Courier since I think it would be a good idea to keep both the Lone Wanderer and Courier as separate characters.
But apparently since the decision has been already 'decided'...as much to my dismay, now it seems I'm now forced to play to play as the Lone Wanderer which is something I don't want at all and even worse, if you're all trying to imply that the Lone Wanderer and Courier are the same person then I'm seriously against this vision.
Maybe there should be a tweak mod to tweak things to the story for making the game's storylines different depending on which character you play as?
Since I've also already played New Vegas first and I've been searching for FO3 merger mods so I can take my Courier character to the Capital Wasteland (probably the only way I would play FO3 due to my...personal opinions about it or rather how I feel towards Bethesda) but it seems with this mod, it doesn't seem to be the case and I'm severly disappointed with this decision.
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I think as a general rule it's better to have more options than less in a game like this as long as it doesn't make further development significantly more difficult. In the case of the New Vegas start, I don't think it makes as much sense story wise but other than having to ignore lots of comments and radio announcements that just don't make any sense if you start in Vegas it doesn't break anything.
I think it would be more of an issue if there was stuff included in TTW that required you to start in vault 101 which then required 2 different development paths depending on whether you start in vault 101 or vegas. If we had a situation like that then I would say force the vault 101 start but as far as I know that's not an issue.