I just drain all my stat points with modav down to 0. I only leave myself with 15 stat points in the three things I tag or if I use skilled. I also tie my skill points to intelligence.
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One of the surefire ways to
One of the surefire ways to make the game more difficult, is to use PN to make health independent from level, and only dependent on endurance for player and characters, disable weapon damage scaling based on skill level (accurasy and swing only), use BLEED, and use a mod that forces the character to retrieve all their gear after FNV quest starts.
Played it like that, felt awesome.
Another good thing is that it really ties your game to proper gear (works best if you have something like Convinient Accessories installed, for belts, pouches, bags, and the like) and weapon mods. You end up valuing those things so much more, and they become integral to effective survival both in DC and in NV.