TTW 2.7 Released

What's new and upcoming in Tale of Two Wastelands? Find out here.
JoeBobBriggs
Posts: 4
Joined: Sat Sep 06, 2014 4:18 pm

Installed 2.7 last night

Post by JoeBobBriggs » Wed Sep 24, 2014 3:58 pm

Installed 2.7 last night (much quicker than the old installers), and played for a good 3 hours. GJ fellas.



LaEspada
Posts: 101
Joined: Fri Jul 12, 2013 4:00 am

Dang, I'm gone for a while

Post by LaEspada » Wed Sep 24, 2014 8:21 pm

Dang, I'm gone for a while and all this new progress! Gotta play some fallout again.



Sir Mediocre
Posts: 20
Joined: Sun Jan 20, 2013 10:31 am

The installer finished in 12

Post by Sir Mediocre » Thu Sep 25, 2014 4:36 pm

The installer finished in 12 minutes.


Color me impressed.


Also, dat checkbox. You know the one.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

TTW 2.7.2 has been released

Post by TJ » Sun Sep 28, 2014 2:50 pm

TTW 2.7.2 has been released today, this is another quick hotfix for a handful of issues, but this time everybody needs it.


My project Dash is on Kickstarter!



User avatar
darthbdaman
Gary
Posts: 267
Joined: Wed Sep 19, 2012 11:04 pm

Not sure if this was fixed in

Post by darthbdaman » Sun Sep 28, 2014 7:43 pm

Not sure if this was fixed in 2.7.2, but in 2.7.1, the main title replacer optional was not working. The BSA wasn't being created by the installer.



Vyrulisse
Posts: 6
Joined: Thu Mar 27, 2014 10:57 am

I just have to say wow. The

Post by Vyrulisse » Mon Sep 29, 2014 12:05 pm

I just have to say wow. The new installer is wonderful. It used to take me several hours in previous versions but this one honestly took around 30 minutes or so. I was shocked to see the fast progress and really love that user input is not an issue anymore. :)


 


Thanks!


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tom_57
Posts: 24
Joined: Thu Oct 31, 2013 9:29 am

Very impressive work as

Post by tom_57 » Thu Oct 02, 2014 11:03 am

Very impressive work as always guys. Thanks a lot.



hector1980
Posts: 5
Joined: Thu Dec 26, 2013 5:46 pm

Wow, the new installer is

Post by hector1980 » Thu Oct 02, 2014 1:35 pm

Wow, the new installer is fantastic.  Thanks for all your hard work!


...oh yeah,


[x] sexy -> untick -> "impossible" =  lol. laugh



deadboy
Posts: 496
Joined: Fri Aug 16, 2013 11:18 pm

Hey TJ, looks like it got

Post by deadboy » Mon Oct 06, 2014 12:36 pm

Hey TJ, looks like it got mentioned real quick before but the XML from the Main and optional FOMOD are still passing along that it's v2.6.


 


Very minor and pretty irrelevant but if it came down to a bug post and someone went to see what version they had installed from FOMM it might be confusing. Maybe just something to grab on the next release.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

We are (I am) considering

Post by TJ » Mon Oct 06, 2014 12:45 pm

We are (I am) considering rewriting the FOMOD code. It has a handful of other issues that need to be taken care of too. Thanks though.


My project Dash is on Kickstarter!



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