Companion Overhaul Prerelease

What's new and upcoming in Tale of Two Wastelands? Find out here.
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RoyBatty
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Well I was kind of pissed off

Post by RoyBatty » Thu Mar 24, 2016 11:47 pm

Well I was kind of pissed off because of my internet being disconnected etc, I have an excuse.


Anyways I did another update which adds everyone to the follower faction like the other 2 ED-E's and dogmeat like they should be.


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darthbdaman
Gary
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Did you post the update in

Post by darthbdaman » Fri Mar 25, 2016 12:56 am

Did you post the update in the previous post?

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RoyBatty
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I haven't uploaded it yet

Post by RoyBatty » Fri Mar 25, 2016 1:08 am

I haven't uploaded it yet because I want to check some other stuff first.


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RoyBatty
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New version in OP.

Post by RoyBatty » Sat May 21, 2016 5:07 am

New version in OP.


Fixed Jericho initial hiring, broken variable check.


Fixed firing dialogues to be unique.


Fixed Faction relations.


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Bizzquik
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Lookin' good.

Post by Bizzquik » Sat May 21, 2016 6:33 pm

Lookin' good.


Will there be a Karma version released in the near future?


(I kinda like the Fallout Karma system.)


I want to be different, just like everyone else.

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RoyBatty
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Yeah the karma checks are

Post by RoyBatty » Sat May 21, 2016 9:57 pm

Yeah the karma checks are easy to add in, but I didn't want to keep making multiple versions for testing.


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Bizzquik
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Makes sense.

Post by Bizzquik » Sun May 22, 2016 4:10 am

Makes sense.


Thanks for the reply.  :-)


I want to be different, just like everyone else.

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pintocat
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Bizzquik wrote:

Post by pintocat » Sun May 22, 2016 4:12 am

[quote=Bizzquik]


 


Lookin' good.


Will there be a Karma version released in the near future?


(I kinda like the Fallout Karma system.)


[/quote]


I question the taste of someone with an Episode 1 avatar :P 



Dead Sirious
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lol

Post by Dead Sirious » Sun May 22, 2016 8:02 am

lol
We are so the baddest gang in the Wastes!

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RoyBatty
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Update in first post. Again,

Post by RoyBatty » Sat Jun 04, 2016 3:05 am

Update in first post. Again, No Karma only for now.




  • Fixed issue with Followers Wait Function script (wrong name)


  • Fixed issue with Companions being allowed into Lonesome Road


  • Fixed issue with Companions being allowed into Operation Anchorage


  • Fixed issue with Mothership Zeta scripts not using the FollowersFired Function


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