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retlaw83
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CG03 (GOAT test dialog) smallguns and bigguns skills

When you're talking to Brotch about the GOAT, during a couple of dialogs gun skills are selected for you. Topic "CG03BrotchStartC2" sets one of your tag skills as smallguns, and topic "CG03BrotchStartC3" sets one of your tag skills as bigguns.  The obvious fix is just setting both those skills to guns.

Category: 

Bug report

Component: 

Quests

Priority: 

Normal

Status: 

Closed (merged)

Project: 

Tale of Two Wastelands

Version: 

TTW 2.2

Reporter: 

retlaw83

Created: 

Wed, 10/16/2013 - 12:39

Updated: 

Tue, 04/15/2014 - 09:16
Edited by: TJ on 04/15/2014 - 09:16
retlaw83
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Issue summary: Old » New
JaxFirehart
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Nice catch Retlaw, you want

Nice catch Retlaw, you want to fix those and upload? Setting them as guns makes perfect sense to me!

retlaw83
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Sure. Want me to fix the

Sure. Want me to fix the Moira bug I caught too?

JaxFirehart
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Yes please!

Yes please!

retlaw83
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Right now I'm on MS05, I'm

Right now I'm on MS05, I'm going to keep plowing through these until MS18.  So far as I know the MS quests and Dialogue quests contain everything the player says to other people. I'll see if I encounter any other bugs and fix it all at the same time.

rylasasin
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Actually It might be better

Actually It might be better if you change big guns to survival (since it is.) and change the question prompts to follow suit.

Examples:

Question 4: Congratulations! You made of the Vault 101 baseball teams! Which position do you prefer?

1. Pitcher: Explosives

2. Catcher: Unarmed (was big guns)

3. Designated Hitter: Melee

4. None. You're the one grilling hotdogs and hamburgers for the hungry crowds. - Survival

Question 5: Your grandmother Invites you to tea, but you're suprised when she gives you a pistol and orders you to kill another Vault resident. What do you do?

1. Obey your elder and kill the Vault resident with a pistol. - Guns

2. Offer your most prized possession for the resident's life. - Barter

3. Ask for some Cyanide to cook into the resident's next meal instead.  - Survival

4. Throw your tea in granny's face. - Explosives

And change the result dialogs around as such:

- Fry Cook: Survival (was melee)

- Tattoo Artist: Melee (how the hell does this translate to small guns anyway?)

- Laundry Cannon Operator: Guns (was big guns)

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+1 for Rylasasin's stuff,

+1 for Rylasasin's stuff, good solution, makes perfect sense.

retlaw83
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The GOAT is controlled by

The GOAT is controlled by having the buttons in the questions set certain tag skills having a script tied to the pop up messages set quest stages.  The scripting is too complicated for me to wade through, though I will find a suitable compromise.

EDIT: Workaround was in the quest stages that determine this, I changed smallguns to guns and bigguns to survival.  Adding a fourth GOAT question to dialog boxes isn't feasible for me.

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Issue changes: 

Assigned: »
Status: Unverified » Ready to Merge
JaxFirehart
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I can walk you through it, or

I can walk you through it, or do it myself. Your call.

retlaw83
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I'd prefer you do it once I

I'd prefer you do it once I get my changes done, if it's not a bother. The scripting is too advanced for me.

JaxFirehart
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If you download and install

If you download and install TeamViewer, I can actually walk you through it, if you have the urge to learn. If not, no problem, but I am willing to teach if you are interested.

rylasasin
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aaand I just made a micromod

aaand I just made a micromod for it.

TTW team feel free to use it for merging purposes. 

Description: Changes the goat. For what it changes, see my post above.

Edit: don't know if anyone downloaded it before 1:13am CDT, but it seems I forgot to edit the quest stages to make the bigguns and small guns skills conform to Survival and Guns skill respectively. that's been fixed. sorry.

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TJ
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Marked 'Needs Review' to

Marked 'Needs Review' to remind me to check if this is merged into TTW or not.

Issue changes: 

Status: Ready to Merge » Needs Playtesting
TJ
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Fixed in r139.

Fixed in r139.

Issue changes: 

Status: Needs Playtesting » Closed (merged)