Name isn't snappy, but it's the best name to use. This creates NV-style speech checks for Fallout 3, and the plan is to eventually put these changes into TTW itself once we get feedback. There are different kinds of skill checks, not just speech, and successful checks award XP. A few things to keep in mind:
1) Most of the speech check success lines have been altered to sound more in-line with NV's tone. The original lines are typically used for speech failures.
2) Some things that used to be speech checks are now barter checks, and occasionally science/repair checks. This has been done at appropriate places, for example when the player negotiates a price.
3) Due to a lack of usable sound files ingame, most stat and skill checks that are not speech or barter do not have fail options.
4) Virtually all fail options and some successes do not have sound. This is because in the future, the TTW installer should take care of this.
We're trying to get feedback on appropriateness of skill check levels and writing style. If something doesn't work correctly, or you disagree with a check value or the way something is written, take a screenshot and post it here with your feedback.
03/30/2014: So, yeah. Been 3 months. Fixed all issues reported and The Replicated Man checks now act like NV checks.
12/20/2013: Fixed 3 speech checks for 3 lies to Moira, and a missing condition on the fail for the check with Sapling Yew.
12/12/2013: Fixed a speech check failure not showing the pass requirement when talking to Dave.
12/07/2013: Fixed a medicine check and an explosive check with Reilly not giving XP.