I'd say so!
(WIP) Super Mutant Animation Expansion
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Ok then. :)
Ok then. :)
Some more critical bug fixes, somehow after half a year of learning animation for this game i still forget about the 90 degree non accum bug, i really should stop modding when tired. haha
http://www.mediafire.com/download/xim76xrthcrtx1x/Hitman%27s+Super+Mutant+Animation+Expansion+Beta+1.2.7z#39;s_Super_Mutant_Animation_Expansion_Beta_1.2.7z
Super Mutants are also now capable of using automatic rifle grip weapons, such as the PPSh-41.
Take care. :)
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These all look great and it
These all look great and it should add a lot to the game. Assault rifles were too abundant and made roaming downtown DC difficult if you used anything else, couldn't scavenge the ammo.
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O that is better! Sorry, didn
O that is better! Sorry, didn't realize the FO3 version used vanilla human animations. Yes, yes, i look forward to the completion of this mod.
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Just letting people know that
Just letting people know that this is definitely still a thing, I've just be so busy lately i haven't gotten around to making new anims for this.
I'll try and get back to it soon.
Take care. :)
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I'm going to give this a shot
I'm going to give this a shot, please do continue when you have time. I encountered some muties trying to fire homemade rifles and they couldn't! Hopefully this mod will fix it.
- Manan
- Posts: 70
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Hey, uh, anybody still around
Edit for anyone viewing this in the future: It doesn't change the super mutant weapon list, so anyone wanting to take advantage of the new animations will have to add in the weapons themselves.
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Re: (WIP) Super Mutant Animation Expansion
- darious24555
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- Location: Alaska