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Pipboy Remover Redux

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FiftyTifty
Posts: 493
Joined: Tue Apr 09, 2013 7:36 pm

Re: Pipboy Remover Redux

Post by FiftyTifty » Sat Apr 18, 2020 7:48 am

Updated: Fixed left wrist not showing the full arm properly when exiting the Pipboy. This only happens for some outfits (e.g, all raider outfits). Now they'll display properly.

User avatar
FiftyTifty
Posts: 493
Joined: Tue Apr 09, 2013 7:36 pm

Re: Pipboy Remover Redux

Post by FiftyTifty » Wed Jul 22, 2020 2:22 am

Updated: Work around for a bug with the PipBoy light. The game thinks the PipBoy light is still on, after it forecfully removes the light if it's toggled when opening the inventory. Now my mod makes sure that the light is toggled off, both visually and internally, after opening the inventory.

I tried getting the light to persist if it was toggled on, but that introduced stutter for some reason. I'm pretty stumped on how to make a proper fix, rather than have this workaround.

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katnerd
Posts: 30
Joined: Sun Nov 11, 2018 5:13 pm
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Re: Pipboy Remover Redux

Post by katnerd » Sun Jul 26, 2020 1:24 am

Much thanks, combined with the arm mounted pipboy 2500 (the armband version, very important) you've given me an almost identical feel to not having that thing on my arm all the time.
Now if I could just find a mod that let me leave 101 with the old pip-boy and get a quest from Moira to get it modified in to the smaller one that isn't on my arm all the time :)

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