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I think this is the first time I've actually got lost...

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Greslin
Posts: 72
Joined: Thu Jan 02, 2014 3:13 am

Okay, I'll be the one who

Post by Greslin » Fri Feb 21, 2014 7:34 pm

Okay, I'll be the one who asks.  What are you using for that HUD?


"Is there panic when it starts turning dark

And when evening shadows creep, do I lose any sleep over you?"

- Ink Spots, "Do I Worry"



Gribbleshnibit8
Posts: 481
Joined: Sun Nov 04, 2012 2:06 am

Greslin wrote:Okay, I'll be

Post by Gribbleshnibit8 » Fri Feb 21, 2014 8:09 pm

[quote=Greslin]Okay, I'll be the one who asks.  What are you using for that HUD?[/quote]


Looks like heavy use of oHUD (for aHUD and pnHUD) or standalone the standalones for both and Radar Mod (by me smiley). There might be others that aren't as obvious, not sure.



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

yeah, if you take the corner

Post by Puppettron » Sat Feb 22, 2014 1:22 am

yeah, if you take the corner bits and switch their positions, you get that kind of boxed-in look.  then move the elements of eHud or pnHud, depending on whether you're using the oHud set or the standalones for aHud and pnHud, down to the outside of the brackets, drop the radar in the center, and then have a screen large enough that you can see around all of it, it would look like that.


tl;dr what grib said was right, and here's a short explanation of it.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

The Unspeakable Horror
Posts: 48
Joined: Wed Dec 25, 2013 8:46 pm

Gribbleshnibit8 wrote:

Post by The Unspeakable Horror » Mon Feb 24, 2014 6:41 pm

[quote=Gribbleshnibit8]


 


Greslin wrote:



Okay, I'll be the one who asks.  What are you using for that HUD?

Looks like heavy use of oHUD (for aHUD and pnHUD) or standalone the standalones for both and Radar Mod (by me ). There might be others that aren't as obvious, not sure.


[/quote]


yes I've got Darnified running in there, too.


Bellum... bellum nunquam mutatur...


enneract
Posts: 75
Joined: Tue Feb 25, 2014 4:54 pm

That hud, while cool, really

Post by enneract » Wed Feb 26, 2014 10:25 pm

That hud, while cool, really points out what I most hate about aHUD....



That is completely asymmetrical. There is no way to get even spacing once you start moving things around, exacerbated by the fact that there is no mod to put fixed-width kerning fonts into the HUD.



Bleh.



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Puppettron
Gary
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Joined: Sat Nov 23, 2013 10:47 pm

http://xkcd.com/1015/

Post by Puppettron » Sun Mar 02, 2014 9:47 pm

http://xkcd.com/1015/


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

Zenny
Posts: 153
Joined: Tue Feb 18, 2014 6:47 am

That's a nice radar, but over

Post by Zenny » Mon Mar 03, 2014 1:55 am

That's a nice radar, but over adjusted HUD.



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