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The 3rd Type
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Weapon Redistribution & Expansion: TTW-WREX (DevCut)

Basically, my idea is to gather tons of lore friendly weapons and armor, by getting permissions from various modders of both FO3 and FNV Nexus', that will either add classic fallout weapons no other major overhauls have added, as well as weapons that fit into the wasteland by using vanilla assets (such as http://newvegas.nexusmods.com/mods/47801 for on example) and lore friendly armor ( such as http://newvegas.nexusmods.com/mods/39955 ) that aren't boobie bouncing, boner popping type 3 breezy body bullshit.

 

I could gather permissions, and help make the entries, but I'd need someone to do lvl'd lists and in the case of FO3 weapon mods, we'll need to ironsight them.

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JaxFirehart
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That is excellent for an

That is excellent for an independent mod, but a little to intrusive to be included in the main package.

LT Albrecht
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Hence The Devcut tag. That

Hence The Devcut tag. That was always what the Devcut was for, good ideas that would make the game better but were too intrusive to be included in TTW proper.

trollolololololol


 

JaxFirehart
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I don't intend to compile a

I don't intend to compile a devcut, that was always Kuro's thing, if someone else wants to, they are welcome to.

LT Albrecht
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I think you'd find a pool of

I think you'd find a pool of people in the team willing to handle the devcut on the side if you ask. It always seemed a good idea considering the scope of what was being done that good ideas shouldn't be completely scrapped because they're a bit too intrusive, especially as doing something this big is a rare opportunity.

trollolololololol