Just curious what all is now going to be toggleable in the TTW MCM in 3.0? I know it's going to have
*more cooking options
*fallout 3 repair
*weapons that ignore DT/DR
*Supermutant, mirelurk, albino radscorpion DT on/off
*fallout 3 VATS settings (I believe you all stated this would be toggleable)
*perk per level
Not sure about if books restoration and companions optional will be toggelable or not. Is Big Guns going to optional and will that be toggelable throught the MCM? Just curious what all else is going to be in the MCM for the next release of TTW.