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JaxFirehart
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Should TTW Require ALL DLC

This is a big question I would like to pose to everyone, community and team alike. How would you feel if TTW were to require all DLCs?

For clarity's sake all DLC is defined as:

  • Operation: Anchorage
  • The Pitt
  • Broken Steel
  • Point Lookout
  • Mothership Zeta
  • Dead Money
  • Honest Hearts
  • Old World Blues
  • Lonesome Road
  • Courier's Stash
  • Gun Runners' Arsenal

These DLCs would NOT be merged into the main file rather, the main file would require these DLCs. The reasoning behind this is that, if we were to require all DLCs it would make our jobs much easier, since we wouldn't need to test each DLC independently, it would also help reduce clutter in your load order. Rather than requiring the TTW main file and TTW patches for all of the DLCs (12 files) you would only need one. I want to know how many of you out there don't already have all of the DLCs.

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Edited by: JaxFirehart on 11/19/2012 - 15:54
steviestevens
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I'm tired of people
I'm tired of people complaining they don't have a certain dlc, just get it! steam has sales all the time, u can get NV dlc for like $2.50. Plus as far as Fallout 3 goes that game is super old now if you didn't get the GoTY edition you probably got the dlc a long time ago. I say make it required I don't think it should be an option.
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Yeah, same reasoning.  All

Yeah, same reasoning.  All DLC should be required. 

That way people can just buy Fallout 3: Game of the Year Edition and Fallout: New Vegas Ultimate Edition on Steam and know that they have exactly what they need.  During a good sale, you can get both of those for less than $20.

Additionally, if it also makes it easier to develop the project, even better.

JaxFirehart
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Well I think that is the best

Well I think that is the best way to go. Unless I hear a LOT of complaining from a lot of people. We are still a ways off from having to make this decision so I will see what the community has to say.

Darkersun
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Maybe it should not require

Maybe it should not require Courier's Stash, because it is just some weapons and many people don't like it.

( I have it so from my side its ok to integrate Courier's Stash)

Regards,

Darkersun

- semi FNV Modder
- Wasteland lover

- System Spec: AMD Phenom II X6 1090T / MSI GTX 970 /12GB DDR3 RAM

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I agree with having all DLC's

I agree with having all DLC's required.  They are cheap to get.  FO3 has been out for so long and it seems most people would like to play the complete game experience based on the number of people asking about FO3 DLC support for RFCW and TTW.  Requiring all the DLC's to minimize the number of mods required would make the most sense.

Also, anything that could potentially cut down on overall development time would also be appreciated.

BTW, this project is fantastic!  I'm looking forward to seeing the completed product.  Great job all!

tizerist
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I think that the non-DLC

I think that the non-DLC fraternity should not hold the project back. In a way, if you don't have the DLC's your game is incomplete.

You obtain all the DLC's, then you attempt to install a mod like TTW. It's a natural progression.

So, yes, then.

darthbdaman
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Ya. it should require the DLC

Ya. it should require the DLC. By this point most people have them, and if they don't, it's their loss.

dandys
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Like the others, I agree the

Like the others, I agree the DLC should be required.

Not only does it open up more opportunities, I think it's essential because of Broken Steel being needed for the story. Like if the whole story stops before New Vegas timeline even starts how does that make sense?

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My admittedly worthless vote

My admittedly worthless vote is require everything except Courier's Stash, since some people don't like that one.

I came here to lurk and chew bubblegum, and I'm all out of gum.

chucksteel
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Copper Hamster wrote:

Copper Hamster wrote:

My admittedly worthless vote is require everything except Courier's Stash, since some people don't like that one.

community opinion does count or we would have just made a decision and said this is what you get like it or not. 

thermador
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Why do some people not like

Why do some people not like the Courier's Stash?

chucksteel
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thermador wrote:

thermador wrote:

Why do some people not like the Courier's Stash?

 

I'm not really sure myself but we will be setting them up so they have a menu at the start of a new game that will give you the choice of any all or a s many of them as the individual wants to use. 

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Being as all Courier's Stash

Being as all Courier's Stash does is chuck a whole bunch of equipment at you as you start, it would depend heavily how you intigrate it into the overall mod. Would you be adding the items to leveled lists across the CW and NV? 

JaxFirehart
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Nope, I don't intend to add

Nope, I don't intend to add any Courier's Stash items to the wasteland. As chuck said, because we are going to require all DLC, there will be a menu at the beginning that will allow you to choose which combination of items you want.

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Hmm... I would say all DLC

Hmm... I would say all DLC except GRA and Courier's Stash. I have both, but they both feel rather unnecessary to me

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My opinion is to require all

My opinion is to require all of the DLC. With the age of the two games, the cost of any DLC that a player currently does not have is minimal.

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If you're going to go the

If you're going to go the whole way with this then I guess it makes sense to integrate all of the DLCs, even GRA and the courier's stash. TBH I bought those two by mistake for about £1 whilst they were on sale on steam, I can see their appeal to console players but to PC players who have mods they just seem... superfluous. There do seem to be quite a few people who have all the DLCs bar these two, though the reasoning for not getting them when they're so cheap now is weaker than when they were at full price and of arguable value.

trollolololololol


 

Copper Hamster
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I think the major objection

I think the major objection is that courier's stash makes the first part of the game too easy.

It is some quite decent armor, weapons, and the stuff you don't want can form a good initial caps stash.

I came here to lurk and chew bubblegum, and I'm all out of gum.

darthbdaman
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I would not include the

I would not include the Courier's Stash. I have it, but a huge amount of people don't bother with it. Besides, other mods deal with it, and if you want something done about the items, download another mod.

thermador
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Depends on the difficulty
Depends on the difficulty level. If you're playing hardcore mode, the courier's stash comes in handy! ;-)
darthbdaman
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I have it, but I use the

I have it, but I use the courier's stash integration mod too distribute the items.

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Include all of them. If you

Include all of them. If you must, make courier's stash optional.

darthbdaman
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I would rather Courier's

I would rather Courier's Stash not get patched or merged. There are many different ways you could go about adding the items, and no one method will satisfy everyone. Plus merging couriers stash just causes mods with CS patches to crash, which leads to people complaining and whining, because "you" crashed their game.

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Personally, all but Couriers

Personally, all but Couriers Stash, simply because I don't see a need for it. Even if it is £0.99 or something, it is rendered useless by all my mods in Goodsprings and Doc's house. This seems to be the majority right now anyway.

Waiting for ARMA III and GTA V... and the next Fallout, of course :D

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Only for Fo3 DLC I suggest.

Only for Fo3 DLC I suggest. The merged DLC method makes every NV DLC related mods and compatibility patches unable. Plus, tons of people have issue with Couriers Stash that main NV file load them automatically even they are off in load order.

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Another vote for all with an

Another vote for all with an option to go with CS.  CS is somewhat (as in totally) redundant if you play with AWOP, which in my books is a must.

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I'd be happy with all DLC for

I'd be happy with all DLC for Fo3 and FNV required. The extra content can often be had incredibly cheaply, especially if both games are owned on Steam.

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I'm against having courier's

I'm against having courier's stash be an option. I think the goal should be to make a perfect game and to do that the final .esp/.esm whatever needs to have the updated form lists and uses for all DLC. For example weapon related lists have to include courier's stash weapons, and maybe even the mod would use couriers stash resources in other ways. To make it optional we would have to put a lot of work into removing aspects of the mod for the non-couriers stash version that would be better off somewhere else. I don't see anything wrong with having the mod disable the DLC messages or at least just the courier's stash ones so that there is no reason at all to use other mods for that. Know what I mean?

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I'm on the same page as you

I'm on the same page as you dandys

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Agree with most of the people

Agree with most of the people here, the DLCs should definately be required, everyone should have it anyway and if they dont then they will miss out.

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Definintly require all dlc,

Definintly require all dlc, except maybe cs and gra. If you are going to go as far as to combine the two games, it is most likely that you already have all dlc. Like everyone else has said, especially considering the price of the dlc nowadays.

Banned 10/1/2012 - Piracy

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Some Fo3 DLC is rather

Some Fo3 DLC is rather useless, but ones like Point Lookout & Broken Steel (which actually present decent additions) should definitely be required.

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It needs the main ones. The

It needs the main ones. The equipment mods should be optional as not everyone wants to take up space in thier load order  with these when there are so many great mods out there. I am going to use em personally, but I see where people are coming from. Load order is going to be a big thing between these two.

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dandys wrote:

dandys wrote:

I'm against having courier's stash be an option. I think the goal should be to make a perfect game and to do that the final .esp/.esm whatever needs to have the updated form lists and uses for all DLC. For example weapon related lists have to include courier's stash weapons, and maybe even the mod would use couriers stash resources in other ways. To make it optional we would have to put a lot of work into removing aspects of the mod for the non-couriers stash version that would be better off somewhere else. I don't see anything wrong with having the mod disable the DLC messages or at least just the courier's stash ones so that there is no reason at all to use other mods for that. Know what I mean?

 

I think you may be on to something here man. I saw on another page that there was a debate on whether or not to bring weapons over from NV to FO3. I am personally against this as it gives you more reason to play both games if the items are unique to that area. Think about it, that's the way its been for the DLCs, why switch it? But if you want to bring something over to FO3, I vote for distributing the Couriers Stash across DC. This bring over a decent amount of items, and no one is complaining about starting armed to the teeth.

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I think I am going to have to

I think I am going to have to agree with everyone else in this and say, use all except couriers' stash.

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I personally vote for all DLC

I personally vote for all DLC, no exceptions to give the best integration. For most of the DLC, if people don't like it, don't play it and give options in game for how you receive the weapon packs (if at all).

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Yes, but Courier's Stash is

.

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I would have to mostly agree

I would have to mostly agree with everyone on all DLC's being required, I see where the people who want Courier's Stash to be optional are coming from, but you don't have to use the gear it gives if you don't want to.

tizerist
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I think all DLC should be

I think all DLC should be required, however, giving the player all those NV DLC weapons upon starting a new game was a horrible design decision, and if possible I think it would be good to change how that happens.

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I vote for all DLC without

I vote for all DLC without Courier's Stash.

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tizerist wrote:

tizerist wrote:

I think all DLC should be required, however, giving the player all those NV DLC weapons upon starting a new game was a horrible design decision, and if possible I think it would be good to change how that happens.

You now get a choice of which or, how many Pre-order packs you want after finishing the tutorial. You can choose one, all, none or, any combination of them. 

the couriers stash has ben integrated but you now have a choice to use them or not. 

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Gonna have to say all dlc is
Gonna have to say all dlc is a must
JaxFirehart
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All DLCs are required. Closed

All DLCs are required. Closed now.

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