7 posts / 0 new
Last post
Risewild
Risewild's picture
Moderator
Offline
Last seen: 2 hours 10 min ago
Joined: 10/01/2012 - 02:14
Karma: 2930
Power Armor and Pipboy

Hello guys and girls .

It occurred to me that when the player uses a Power Armor the game might block access to the Pipboy, because it will be impossible for the player to see or access it inside that armor, so no access to change weapons, use items or healing.

Also have anyone seen footage or images of the character in Power armor using any weapon beside a Gatling gun? With the giant fingers that the Power armor will have, I doubt there are many weapons that can be used while inside one of those walking tanks.

TTW Version Compatibility: 

v2.9

Rating: 

0
Your rating: None
0
No votes yet
Edited by: thermador on 11/09/2015 - 09:33
Decker
Decker's picture
Offline
Last seen: 1 hour 8 min ago
Joined: 12/04/2012 - 10:15
Karma: 77
Mostly just an issue of too

Mostly just an issue of too small trigger guard I'd guess, but judging from previous games even a 10mm Pistol has been seen wielded by powerarmors - In the very first Fallout game intro video we see powerarmored U.S. troopers wielding 10mm Pistols.

Fallout 1 Intro Video, 10mm Pistol sidearm is seen wielded in the scene beginning at the 31 second mark;

https://www.youtube.com/watch?v=WkBNKa2KXZE

 

Realistically though, an armored glove would be clumsier than a bare human hand, with more limited range of motion, but firearms are more forgiving in this regard than for example a sword or nunchakus. In F3 and FNV, some powerarmors (T-45d frex) do give an Agility penalty, which might be partly due to cruder glove design.

Most powerarmored NPCs in the previous Fallout games do seem to prefer heavy energy weapons or big guns, and most popular melee weapon of choice seems to be the Super Sledge, which also does make sense. This is propably not an issue of simply not being able to use the smaller weapons at all in powerarmor, but a matter of convenience - Larger grips are easier to control with powerarmor gloves.

 

As for Pip-Boy access in powerarmor;

No way to know for sure, but I would bet that a powerarmor would have a HUD display of some kind inside the helmet.. In fact, I think that F3 and FNV style pip-boys (the 3000 series) actually project a HUD into users field of view via the wearers nervous system - This is propably why in Operation Anchorage only a Pip-Boy 3000 user can link up with the VR sim, it is a form of Neural Interface.. So it follows that some pip-boy functions might be accessed through this neural interface while wearing power armor and unable to physically press buttons on the pip boy.. This is all mostly speculation of course.

 

Pavel
Pavel's picture
Offline
Last seen: 2 days 8 hours ago
Joined: 02/02/2014 - 18:21
Karma: 164
Donor
they could take the master

they could take the master chief approach, his trigger finger is unarmored

 


Risewild
Risewild's picture
Moderator
Offline
Last seen: 2 hours 10 min ago
Joined: 10/01/2012 - 02:14
Karma: 2930
What you guys are forgetting

What you guys are forgetting is that in Fallout 4 each finger of a Power Armor is like between 5 to 10 human fingers thick .

Also here is the HUD while wearing a PA:

I have the feeling that while the player is wearing a PA it will be just like a pure shooter game, you will just be able to move and shoot.

Fruckert
Fruckert's picture
Offline
Last seen: 1 year 2 months ago
Joined: 02/23/2013 - 18:23
Karma: 77
I agree, it seems like the

I agree, it seems like the game's version of a mount. Less flexibility, but more power. Makes me wonder how much more varied the Brotherhood is going to have to be to compensate. Also how you're going to scavenge it; that cannot be easy to take off unpowered and dead.

Also, I like that the power armor is powered by MFCells, now. I'm assuming that's what the "core" meter is, on the HUD.

And like, other stuff, I guess.

Computer Build

Gribbleshnibit8
Gribbleshnibit8's picture
Administrator
Offline
Last seen: 2 days 16 hours ago
Joined: 11/03/2012 - 19:06
Karma: 613
Fruckert wrote:

Fruckert wrote:

Also, I like that the power armor is powered by MFCells, now. I'm assuming that's what the "core" meter is, on the HUD.

Rewatching the crafting footage I noticed that the laser and plasma weapons all use a single base, with the ammo model being the MFC. I wonder if MFC is now just the standardized "energy cell" and there are not variations on energy ammo at all.

/off-topic

Risewild
Risewild's picture
Moderator
Offline
Last seen: 2 hours 10 min ago
Joined: 10/01/2012 - 02:14
Karma: 2930
Am I the only one that thinks

Am I the only one that thinks the armor part durability HUD "meter" resembles the first Ironman armor from the comics?