Hey, got an idea for the lock picking bobblehead. Why not changing the +10 lock pick to raising the chance of a successful pick pocket or reverse pick pocket. ;)
Let's say 20%, regardless the luck and sneak skill.
This way it will conform to the other bobbleheads when using the rebalancing option in MCM.
I can't play TTW with the default bobbleheads anymore, the modified ones are much, much better. :D