4 posts / 0 new
Last post
a2937's picture
Last seen: 5 months 16 hours ago
Joined: 07/04/2016 - 08:44
Karma: 123
IDE for Papyrus scripting?

The creation kit is just a little daunting to look at. Is there some sort of unofficial thing that I can write the scripts in that has syntax highlighting, error checker, and lastly a way to launch debug mode? Maybe it can have those lists to the far left in a hierarchy, while the main screen has the actual scripts you`re working on in front of you. 


I am not a huge fan of this window. 


TTW Version Compatibility: 



Your rating: None
No votes yet
Mystical Panda
Mystical Panda's picture
Last seen: 1 day 23 hours ago
Joined: 03/30/2016 - 07:02
Karma: 736
Lay out a design of what you

Lay out a design of what you think it should look like and how it should work. As time permits I might be able to add that to my list of things to do. Keep in mind though I won't be able to start on it for awhile, since I still have the following under construction: ModHelper, FOMODUtility, BSAUtility, ESXUtility, and I'm breaking out some of the existing code to make standalone applications: UninstallAllMods (working on that now, should be just about done other than cleaning it up), SearchforModFiles, and a few new ones, with one that'll be on-going. Just so I can keep track of it, drop me a note in either the modding tools thread I started, or a message of what you've designed.

GrantSP's picture
Trusted Poster
Last seen: 12 hours 20 min ago
Joined: 01/08/2017 - 15:13
Karma: 142
There are plenty of syntax

There are plenty of syntax highlighters for a number of different text editors: Notepad++, Vim, Atom or any other editor. I use these to do the leg work of the scripting and then just paste that into the CK or GECK I'm using.

RoyBatty's picture
Last seen: 42 min 17 sec ago
Joined: 04/27/2014 - 03:26
Karma: 5792
I use Notepad++ myself.

I use Notepad++ myself.