There were some interesting tidbits in the video about converting mods for TTW. Of particular note was the suggestion that header versions be updated to 1.34 by saving them out of the GECK.
If that's the preference for mods, I'm surprised to see that many of the base ESMs in my install don't have a 1.34 header (or even a Fallout NV header). For FNV, numbers ranged from 1.32 to 1.34. I figure all three versions are probably OK, as long as they're part of the FNV series.
But for the FO3 ESMs, it looks like only two of them were updated: Anchorage.esm and ThePitt.esm. All the others still have 0.94 headers.
Is that intentional, or did something go wrong with my install?