I keep gettting that the file i need is not in the script folder. I have downloaded the conversion pack twice and the file I supposedly need is not there. What do I do?
I get the message FNVEDIT\TTWCONVERSION.CSV CANNOT OPEN FILE. tHE SYSTEM CANNOT FIND THE FILE SPECIFIED.
You didn't install FNVEdit or the pack into the Root Fallout New Vegas directory (not the Data dir).
My apologies for necro-posting, but I have a question. Did the conversion resources change at some point?
They shouldn't have. Also this topic is always open so no worries.
Hey Roy, thanks for your tutorial Ive finally started to convert fo3 mods and it seems to work, Now I just have an issue with the first conversion I did, It was an armor mod converted for my own personal use, I've edited in the geck for the armor to have DT values and after I've loaded up my game and bought the armor to check, I've noticed that the DR value of the armor remained and the DT description for other armors seems to disappear and reappear in a matter of seconds whenever I equip said converted armor, my question is can I remove the DR values for my converted armor mod? Any insight will be highly appreciated.
Yes you can remove the DR values. Also NV supports both and the pipboy will fade between the values.
I used this guide to convert a mod from FO3 to use with TTW and it worked like a charm.
No Talon Regulator Karma Ambushes
Thanks a lot for the guide RoyBatty
PS: Off-topic: who was the 'jenious' in FO3 dev team who thinked that having a karma system should net the player striker teams wanting to kill him/her?
Converting mods is fun. :D
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