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Risewild
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I think cult and popular game

I think cult and popular game franchises shouldn't stray from what genre they already are. But I am also of the opinion that these franchises have plenty of room for spin-offs or genre addition. What I mean is Fallout should have always stayed isometric turn based games, Doom always FPS, Super Mario Bros always a 2D platformer, but then we have a great example of making spin-off games or adding new genre games to a franchise, like in my last example, Super Mario now has all kinds of games and genres, while Super Mario Bros is still a 2D-ish platformer that didn't stop Nintentdo from making spin-offs like Mario Kart, Mario RPG or Paper Mario, Mario 3D platformers, etc.

So in my opinion having the Fallout games being like the classic ones but then have the new Fallout First Person and the new Fallout Wasteland Monster Rancher or whatever, the new Fallout Strategy game, etc would still work. Why do Developers insist on just making one type of game is beyhond my imagination, since they could focus on the next big release of that franchise but still making side projects where they release spin-off games that are different genres, at least they can test the waters and see if those games are successful on their own (with the added bonus of having a recognizable franchise name to boost the sales).

Zetman
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Risewild wrote:

Risewild wrote:

 

 Why do Developers insist on just making one type of game is beyhond my imagination

Bethesda did try to branch out twice with Battlespire and Redguard.  And both bombed to such an extent that they would have gone bankrupt if Morrowind hadn't sold well I've heard.  Presumably that close brush with financial ruin frightened them rather severely. 

But actually for some time now I've had a theory that Todd Howard has been gradually with each game making them more and and more like Redguard.  Redguard was the first game Todd Howard was head of and it is I think the kind of game Todd Howard actually wants to make.  Not rpgs but rather action adventure games with a set main character.  That is why he made Redguard the way it was. 

The trouble was that Redguard was too big a departure from Daggerfall for Bethesda's fans to buy into it.  So instead of trying to shift all at once he decided to change the style of game gradually so as to not alienate as much of the existing fanbase all at once.  Thus making each release more and more like Redguard.  Until eventually their games are completely like Redguard and Todd Howard can finally get to make the kind of games he has always wanted to make the entire time.  Action Adventure games like Redguard. 

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I think CD Project Red is

I think CD Project Red is going to thumb their nose at Bethesda.

TJ
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KeltecRFB wrote:

KeltecRFB wrote:

I am not stating to make it like Bethesda, make it role playing like Witcher 3 immersing the player in a Fallout RPG world like the Witcher.  In other words, not isometric, but in 1st person with a switch to 3rd person with hardcore RPG elements.

This line of thinking is exactly why Fallout sucks now. There is absolutely nothing wrong with isometric turn based RPGs. Fallout was a much deeper world when it was isometric turn based, and WL2 is a much deeper world than FO4 now. Go back to your first person shooters, like FO4, if that's what you want. The closest we're gonna get to what you're asking for is Fallout NV, and it's already been made.

 

Risewild wrote:

So in my opinion having the Fallout games being like the classic ones but then have the new Fallout First Person and the new Fallout Wasteland Monster Rancher or whatever, the new Fallout Strategy game, etc would still work. Why do Developers insist on just making one type of game is beyhond my imagination, since they could focus on the next big release of that franchise but still making side projects where they release spin-off games that are different genres, at least they can test the waters and see if those games are successful on their own (with the added bonus of having a recognizable franchise name to boost the sales).

Isn't this just a different twist on the yearly cash grab other studios pull? You use Nintendo as an example of how it could work, and Nintendo has gotten better as of late now that nobody owns their console, but they had a habit of making a ton of games that sale on the character's drawing power, not the strength of the game itself.

"In the world of entertainment, there are very few things as good..... as Fallout."

"... That's why we're going out of our way to make our game less Fallout."

Risewild
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TJ wrote:

TJ wrote:

Isn't this just a different twist on the yearly cash grab other studios pull? You use Nintendo as an example of how it could work, and Nintendo has gotten better as of late now that nobody owns their console, but they had a habit of making a ton of games that sale on the character's drawing power, not the strength of the game itself.

Yes and no, even though Nintendo used to pop new Mario games all the time only the good ones remain these days, and those good ones were quite nice additions to the Super Mario Franchise. For example Mario Kart, Paper Mario, Luigi's Mansion, and others (I can't remember many since I stopped playing Nintendo games since the SNES times) are good games in their genres and enrich Nintendo's titles. While the bad ones like Dr Mario, Hotel Mario or Dance Dance Revolution Mario Mix are mostly forgotten.

Game companies can try and milk their franchises too much, but if some good games or entire good spin-off series come out from the sea of bad ones I think it is worth it, after all the average gamer shouldn't be buying everything just based on the name of it. And if they are then it is the hard way of learning the lesson.

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Sucks were only getting 2

Sucks were only getting 2 world spaces for DLC. Build a vault? Contraptions? Hell I would would have been happier with a Gun runners DLC type then something like this. Wondering what Nuka world will have to give, but the only decent add-on since Fallout 4 started was the survival difficulty addition LOL. (In my opinion) Far Harbor wasn't to bad but...... Maybe they would have done more content/ a better job if they weren't redoing Skyrim at the same time. Not to mention soon the Fallout 4 modding issue will be coming to a Skyrim modding community near you. WTF? Wondering if Skyrim will be updated for PC or are we going to have to have to buy a redux also?

Edit: I guess if you have all the DLC or the Legdary version of Skyrim you'll be upgraded to the remaster version for free on PC, according to Bethesda.

Royhr
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Well I do own Skyrim but

Well I do own Skyrim but really never played it that much. Really not my type of game where you need to do spells and such. Thus basically me main reason of no interest in the Witcher. But I am sort of curious... When they say remastered version just what exactly will that detail. Will it really be all that different than the original rlease or is it just be remastered so that console players can add mods? I mean it'll basically be the same engine right?

TJ
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I'm sure it'll include engine

I'm sure it'll include engine level updates found in Fallout 4.

"In the world of entertainment, there are very few things as good..... as Fallout."

"... That's why we're going out of our way to make our game less Fallout."

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They haven't released a lot

They haven't released a lot of information on it but it seems the Skyrim remaster is really something targeted to console users. They are moving the game to the updated engine from FO4, including all the DLC packs in the base purchase, adding mod support for consoles, and new, more detailed, textures. There isn't much there to interest PC users which is why they are giving it out to people who own all the DLC for free.

From what they've said about it it's basically a $60 upgrade for console users so they can use mods. That's about all it amounts to.

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Their giving it to PC users

They're giving it to PC users because they need the Mod Authors to upload their mods.

Simple as that.

Royhr
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Well they sure are picking a

Well they sure are picking a great time to do it if they are hoping the mod authors will upload their mods with the way they've handles FO4 mods.....

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The Skyrim: Remastered

The Skyrim: Remastered Edition (oops, I mean Skyrim: Disastered Edition) is part of their strategy to keep people interested, except it'll crash and burn because:

  • Nobody likes Bethesda anymore after all their BS
  • Modders freaking hate Bethesda now (well, all good modders do)
  • Mods for 32bit Skyrim won't work for the remaster
  • Very few modders are willing to work in such a toxic community
  • They'll use this excuse for reimplementation of paid mods
  • They'll probably try to take down Nexus at the same time - I wouldn't put it pas t them as it competes with bethesda.hell
  • Console users will steal mods, or make their own faulty ones and break their games

Or, Bethesda is doing divide and conquer so they can figure out who their loyal little modders are, who'll let Bethesda rigorously violate them while they think it's a privilege that Bethesda has take note of them.

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I'll play it, since I'm

I'll play it, since I'm getting it free. Might even mod for it, too.

I get the sense that you're trying very hard to stir up feelings.

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Just curious, does upgrading

Just curious, does upgrading to Remastered Edition compulsory?

If it means we have to say goodbye to all those great quest mods in nexus, I would rather not upgrading

RoyBatty
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I don't hate Bethesda yet,

I don't hate Bethesda yet, still got way far to go before they reach EA levels.

Rejuvenation of the Skyrim modding scene is a good thing imo.

I do think paid mods are coming back, and well it's inevitable, why fight it. If you're an author and you don't like it, make free mods.

They won't touch Nexus, that would create a shit storm of the likes no one's ever seen.

Not all console users are entitled douchebags, I think that's probably the minority. Same as douchebag PC users.

 

Royhr
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Personally I think there are

Personally I think there are probably more PC mod using entitled douchebags right now than there are Console mod using entitled douchebags. But  this is only because the PC moding community has a pretty good headstart right now. But with the number of console users out there and with the Skyrim mods likely entering the frey they should quickly become the dominant douchebags....  Makes me glad I don't have anything to do with Skyrim.... Now if TTW was ever ported over to the consoles then that would be hell....

TJ
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Royhr wrote:

Royhr wrote:

 Now if TTW was ever ported over to the consoles then that would be hell....

Not a chance.

"In the world of entertainment, there are very few things as good..... as Fallout."

"... That's why we're going out of our way to make our game less Fallout."

Royhr
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TJ wrote:

TJ wrote:

 

Royhr wrote:

 Now if TTW was ever ported over to the consoles then that would be hell....

 

Not a chance.

Of course I know that. I was just kidding....

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