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Matchu2100
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Dust Survival Simulator

So I've seen a lot of mods converted to work with TTW, and a lot that just work with it already, but one of the most popular mods for New Vegas is left untouched (at least to my knowledge). Someone should make it so you have to escape the Mojave like in normal Dust, but when you escape, you go to the Capital Wasteland, and people there would be the same as they would in the Mojave (i.e. ALWAYS trying to kill you). I would try to do this, but the work time and experience needed to do it are out of my reach. If someone would volunteer to do the main scripting of the mod, I would be more than happy to do work on story, level design, and NPC dialogue and design (all of my specialties). If you would like to do this, please message me on here or on the nexus. My username over there is ThatDwemerGuy. 

Thank you, 

Matthew

TTW Version Compatibility: 

v2.9

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Edited by: Matchu2100 on 09/08/2017 - 19:15
Risewild
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I assume that is because most

I assume that is because most of the people who play TTW are not into "shooting everything" style of game. After all most don't like Fallout 4 much and from what I read it seems Dust turns Fallout New Vegas into a kinda Fallout 4 of just shoot and kill everything.

To be honest I really don't think many users here use Dust. Your best bet would be also ask around in the Nexus, maybe the Dust creator (or any other modder) would be willing to make a patch or something. The more places you ask around the higher the chance of finding someone .

RoyBatty
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Dust is completely

Dust is completely incompatible with TTW and it forever will be.

Matchu2100
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Well that sucks. Maybe a

Well that sucks. Maybe a whole new mod with features very similar to Dust could be created. It always bothered me that the Dust team never made a Fallout: 3 adaptation in the first place.... I guess I could think up a story, and get a group of modders to make a mod. I would try to do it myself, but I think a mod like that would require extensive scripting, and I don't know much about it. Thanks though, Roy, for telling me that before I assembled a team all for nothing. 

"War...war never changes"