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CourierSix
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DC Yao Guai being accepted for Yao Guai Hunter Challenge

Very small bug, but it seems the only requirement for the Yao Guai hunter challenge is that you kill a Yao Guai, and has nothing to do with being in Zion Valley at all. I was tempted just to change the message to simply "Kill 10 Yao Guai" in my game, but since it is a bug I thought it deserved at least mentioning.

Category: 

Bug report

Component: 

Creatures

Priority: 

Minor

Status: 

Closed (merged)

Project: 

Tale of Two Wastelands

Version: 

TTW 2.2

File Attachments: 

Reporter: 

CourierSix

Created: 

Tue, 12/03/2013 - 13:24

Updated: 

Sun, 12/22/2013 - 22:12
Edited by: JaxFirehart on 12/22/2013 - 22:12
Bastian772
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In New Vegas, Yao Guai exist

In New Vegas, Yao Guai exist by default only in Zion Valley, so the script for the challenge doesn't check location.  They're also the exact same creature as they were in FO3 according to the GECK, which is where the problem comes in since TTW makes FO3 accessible.  Changing the script or the challenge would be modifying New Vegas, which has been avoided as much as possible.  The proper way to fix this would be to create a duplicate Yao Guai with a different ID and use that for CW spawns, but it seems like a lot of work to avoid a minor challenge counter, and could introduce other issues.

JaxFirehart
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Just reword the challenge to

Just reword the challenge to be location neutral and all is well.

We don't mind modifying NV, we just try to do it as little as possible.

For example the train intro heavily modifies NV and that cant be helped.

Deathclawlove
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Not to be a doucheroni, but..

Not to be a doucheroni, but... beat ya to it...   http://www.taleoftwowastelands.com/content/bug-report-yao-guai-and-challenges  

TJ
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Fix added to first post.

Fix added to first post.

JaxFirehart
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Oh well, it's here now.

Oh well, it's here now.

JaxFirehart
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Issue changes: 

Status: Unverified » Needs Playtesting
JaxFirehart
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Fixed in commit 37

Fixed in commit 37

JaxFirehart
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Issue changes: 

Status: Needs Playtesting » Closed (merged)
Topic locked