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Blox
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Crashing when getting close to Point Lookout

I CTD whenever getting close to Point Lookout . (It looks like it's crashing whenever I'm close enough for the game to recognize it as discovered.) GNR Stutters for about a minute while the game is frozen and then it crashes. Ive tried TCLing and approaching from different angles but no dice. Also tried deleting, redownloading, and reinstalling. Running out of options. I saw another post a few years ago about this same problem, but it wasn't addressed. Hopefully I don't fall on deaf ears. It's very gamebreaking since I wanted to use the USS Hoodwinked shortly after increasing the signal power for GNR.

FNV and FO3 versions: Steam DLs with all DLC

 

 

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TTW Version Compatibility: 

v2.9

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Edited by: Blox on 01/08/2018 - 13:27
RoyBatty
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Your install log looks clean.

Your install log looks clean.

Clarify when it crashes, when approaching the dock on the ship?

Uninstall the hoodwink and check again.

Blox
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It seems to crash when

It seems to crash when approaching the Hoodwinked/Riverboat Landing area...I'd say the Hoodwinked area for sure but bc of the CTDs, I'm not sure where it is exactly located.

 

Uninstalled Hoodwinked and tried, still CTDing.  Not sure if it's a TTW bug or if Hoodwinked caused it...

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RoyBatty
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It's not TTW since I can find

It's not TTW since I can find no evidence of anyone else having this issue that wasn't using that mod.

Risewild
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Not really a fix, but are you

Not really a fix, but are you using NVAC? With luck, it might make it so it won't crash there.

Deathclaw_Mayor16
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He is using Monster Mod.And

He is using Monster Mod.And IIRC,the faq says that isnt compatible with TTW.Might not be the reason but you never know.

Risewild
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Oh, so that's what that MoMod

Oh, so that's what that MoMod is? That makes so much sense... No wonder people call Monster Mod "MoMod" xD. I didn't even associated both.

RoyBatty
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I did not catch that, that

I did not catch that, that could very well be it.

jlf65
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You might also try disabling

You might also try disabling some extra/big mods that don't pertain to the vanilla game to see if that makes a difference, like The Big Apple or World of Pain.

 

Decker
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Might also be a problem with

Might also be a problem with the integrated Intel HD Graphics GPU not supporting all of the required 3D graphics stuff like shader models and whatnot - For example, my old backup laptop from the year 2008 has integrated graphics (Intel GMA4500HD), and it cannot run Fallout 3 at all (completely missing required shader model support), but turns out it can actually run barebones Fallout New Vegas (just barely at 12 frames per second or so - not what I would call really playable). I personally would not trust any integrated Intel HD graphics solutions for 3D gaming uses - although more costly, a system with a proper discrete GPU card is highly preferable.

Also, 4GB of ram seems kinda low for Windows 8 AFAIK (especially with the integrated graphics using up some of that), dunno if that could cause problems. Seems like your system could be upgraded with more memory (up to a theoretical 16GB maximum, although 8GB would propably be sufficient for your system), but I am not entirely sure if that would help with the crashing issue (at least it would improve basic windows performance).