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cstar
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Are there any currently

Are there any currently available PN EVE patches and if not can they be used together anyway? And PN and WMX do not need a patch?

Arkngt
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I get an issue with the

I get an issue with the Plasma Rifle Scope for the A3-21's plasma rifle. The p95SC.nif points to

textures\weapons\EVE\2HandRifle\

But the textures are in:

textures\weapons\EVE\2handhandle

»You're no match for science!« Doctor Mobius

RoyBatty
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yeah that's a mistake on my

yeah that's a mistake on my part, just move them. :D

 

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I'm having some issues with
I'm having some issues with the wazer wifle when it comes to mods. It lists lazer rifle scope and expanded capacity but these don't seem to be available anywhere. Is it supposed to use the WMX AER lazer scope? I'm using WMX and EVE with all the compatibility patches, as well as the weapon mod menu.
rdm501st
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so im having a issue with A3

so im having a issue with A3-21 plasma rilfe scope, its just glowing white with no color, can i please get some help. 

 

Arkngt
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You need the resources in the

You need the resources in the TTW WMX - EVE file linked in the first post. Also, follow the install instruction in the spoiler there, i.e. install resources and use the WMX-EVE.esp plugin.

»You're no match for science!« Doctor Mobius

ceifer
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no that is a problem i had,

no that is a problem i had, the patch is looking in the wrong place for the texture. go the the eve page and look for my posts about it, the solution was given too me there.

Arkngt
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ceifer wrote:

ceifer wrote:

no that is a problem i had, the patch is looking in the wrong place for the texture. go the the eve page and look for my posts about it, the solution was given too me there.

Yeah, forgot about that although I had the same issue just recently. See my post above on how to move the textures. It's rather the meshes that point to the wrong folder.

»You're no match for science!« Doctor Mobius

RoyBatty
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The meshes point to the right

The meshes point to the right folder, it's the textures that weren't moved.

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Heya guys, just asking is

Heya guys, just asking is there a compatibility patch specifically for TTW, PN and EVE? Or they don't need compatibility patches to work together?

RoyBatty
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There's no patch as of yet.

There's no patch as of yet.

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Heya, thanks for the reply!

Heya, thanks for the reply!
Keep up he good work and have fun playing the game!

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Is there a good reason the

Is there a good reason the WMX - EVE patch doesnt touch WeapUniqueVengeance and WeapUniqueZhuRongChinesePistol?

 

 

RoyBatty
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Good reason no, reason...

Good reason no, reason... Vengeance simply forgot, ZhuRong... no need.

Is there a good reason why you have to be a tad rude?

iaz3
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I wasent trying to be rude,

I wasent trying to be rude, and i'm sorry if it appeared that way. I'll try to phrase it differently next time.

 

 

 

RoyBatty
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s'all good.

s'all good.

I looked at them both, Vengeance was included. Zhu-Rong already has the stock death effect.

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Hey all, I've been looking

Hey all, I've been looking for the Project Nevada - EVE patch for TTW that's been mentioned a few times throughout this thread and I haven't been able to find it at all. Could someone point me in the right direction please? Thanks!

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It's on Nexus and it's out of

It's on Nexus and it's out of date.

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Hey Roy !

Hey Roy !

Thanks for all the patches.

I just want to know. I use : TTW MMM (w/ MCM) + TTW EVE + TTW Redesigned.

I saw the MMM (w/MCM) + EVE CP posted by deadboy. If I understand correctly, we can't use the TTW MMM + EVE + Redesigned CP you made and posted here ? Is that correct ?

 

Any Alternative ?

 

Many thanks for all your job !

RoyBatty
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Combine the two with the

Combine the two with the newer one taking precedence.

Dr.Automaton
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Thanks ! :D

Thanks ! :D

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So after having gone through

So after having gone through some 500 hours in FO4 I wanted to play ttw but I was surprised to see no PN patches even though Project Nevada is pretty damn popular. This isn't a rant by the way, just more me going "Wow" out loud.

Lyndi
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Alvarado wrote:

Alvarado wrote:

 

So after having gone through some 500 hours in FO4 I wanted to play ttw but I was surprised to see no PN patches even though Project Nevada is pretty damn popular. This isn't a rant by the way, just more me going "Wow" out loud.

This PN-TTW patch?

https://taleoftwowastelands.com/content/project-nevada-w-extra-options-t...

Or were you looking for a PN patch for something else?

Alvarado
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Lyndi wrote:

Lyndi wrote:

 

Alvarado wrote:

 

So after having gone through some 500 hours in FO4 I wanted to play ttw but I was surprised to see no PN patches even though Project Nevada is pretty damn popular. This isn't a rant by the way, just more me going "Wow" out loud.

 

This PN-TTW patch?

https://taleoftwowastelands.com/content/project-nevada-w-extra-options-ttw-patch

Or were you looking for a PN patch for something else?

I should have been more clear, I meant actual patches, wmx, eve, etc.

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I meant like EVE, WMX, etc. I

I meant like EVE, WMX, etc. I'm not like asking "give me mah patches!" or anything of that sorts. I was just surprised.

RoyBatty
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Well, PN doesn't really need

Well, PN doesn't really need WMX patches with TTW because most of the weapons are F3 weapons and already have them with TTW WMX. The custom weapons already had their own mods.

As for EVE, not much to patch there you couldn't do pretty quickly in xEdit... that's if the old patch doesn't work, which it probably does.

 

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Attached is a patch for

Attached is a patch for Improved Sound FX with support for Roybatty's latest TTW WMX version (https://taleoftwowastelands.com/content/ttw-wmx), modified from Improved Sound FX - WMX-AllDLCMerged.esp (where WMX-AllDLCMerged was merged into the main WeaponModsExpanded.esp file for TTW-WMX).

File Attachments: 

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So, I'm a tad lost here. I'd

So, I'm a tad lost here. I'd like to run AWoP FO3, AWoP NV, WMX, EVE, and WRP. I see there is a patch for all of those, minus WRP. I'm not sure exactly what to install, and from where(and if WRP being involved will result in any garbled textures). Should I be grabbing all main files and patches that would be applicable without TTW? Or just the main files and none of the non-TTW patches? Removing all .esps and .esms that aren't from the patch on the OP like I did with Book of Steel? Etc. 

Many thanks to anyone willing to explain how to get all of these(or as many of them as possible) to run together!

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These are compatibility

These are compatibility patches only, not replacers. You need the appropriate esp/esm.

I'm not supporting WRP at this time due to its bugs and severe compatibility issues with changed UV maps.

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Alright. I have just a couple

Alright, thanks. I have just a couple more questions, you don't mind:

1. Do I use any of the compatibility patches from the Nexus for all these mods? Or just yours?
2. Are you aware of any other retexture mods that don't alter the UV maps?

RoyBatty
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Yes, the wmx/eve patch is

Yes, the wmx/eve patch is required as stated in the spoiler. I honestly can't remember about the rest, I think these are replacers for them unless assets are required.

Manan
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Thank you for the guidance!

Thank you for the guidance! It'll be a hell of a relief if those two patches turn out to be all I need for all those mods. I appreciate it.

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Do I need the wmx patch to go
Do I need the wmx patch to go along with the eve wmx patch?
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In what sense or mod

In what sense or mod combination?

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PN, wmx, and eve. Do i still

PN, wmx, and eve. Do i still need the wmx patch from here  to add mods for fo3 weapons and make uniques modable? Thinking about I guess I do though. 

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The WMX available here is a

The WMX available here is a replacement esp for WMX which is designed specifically for TTW. You won't find many weapon mods or be able to mod F3 weapons without it. There is no working EVE/PN patch for TTW, frankly it's not necessary.

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I believe the TTW - IMPACT

I believe the TTW - IMPACT patch may no longer required, as http://www.nexusmods.com/newvegas/mods/62050/? uses NVSE JIP LN scripts to apply the effects.

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I leave them for legacy

I leave them for legacy reasons.

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