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pintocat
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Adopt Bryan Wilks

TTW conversion of my Fallout 3 mod, Adopt Bryan Wilks. Conversion was done by luthienanorien, with fix by myself.

Luthien removed his conversion thread, this is a re-post with permission.

 

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TTW Version Compatibility: 

v2.9

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Edited by: pintocat on 08/16/2017 - 12:28
Trm8r
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Thanks. For what it's worth,

Thanks. For what it's worth, I found a way to make him take damage, except it uses assets of another mod.

Trm8r
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I got permission from
I got permission from ChloeCosgrove to use the torso from his mod Killable Children http://www.nexusmods.com/newvegas/mods/52162/?   Using his torso Bryan will take damage but is set to essential. I'd like to upload it here.
TheCoolest7248
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Doesn't seem to work anymore.

Doesn't seem to work anymore... I have no new follower dialogue to convince him to get over his fear and no option to give him a home or send him to his suitcase.

thestarlion
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Not sure exactly what's

Not sure exactly what's causing this, or if it's endemic of modded followers (I don't use modded followers normally, so can't tell) but Bryan seems to have the ability to follow me to places he shouldn't - like into Big MT for Old World Blues, and to the Penthouse of the Lucky 38, where other followers should end up waiting.

jlf65
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Hehehe - just try going

Hehehe - just try going through Vault 22 without dismissing any followers.

Deathclaw_Mayor16
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thestarlion wrote:

thestarlion wrote:

 

Not sure exactly what's causing this, or if it's endemic of modded followers (I don't use modded followers normally, so can't tell) but Bryan seems to have the ability to follow me to places he shouldn't - like into Big MT for Old World Blues, and to the Penthouse of the Lucky 38, where other followers should end up waiting.

That's how modded companions work.They dont follow the same rules as the standard companions the game provides.