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Sethoria123
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Hi everyone :) 

Hi everyone :) 

I just saw your comment roy. its great to see! I mean i had very few complaints with 2.9 (bar my own stupidity with moding) but what kind of key things will make 3.0 better over 2.9 (bar teh installer which will save time and headaches hopefully!) 

Enomer
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Thanks for the heads up on

Thanks for the heads up on compatibility and version incompatibility Roy, ill be sure to re install all the stuff from scratch

Enomer

Azrail
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Guys, what about textures of

Guys, what about textures of weapons and another stuff? I should update it after 3.0 installation?

IAreBob
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Azrail wrote:

Azrail wrote:

 

Guys, what about textures of weapons and another stuff? I should update it after 3.0 installation?

Why exactly would texture paths change?

 

No.

I stand corrected.

undead4life
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@Sethoria123
RoyBatty
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Weapons have been redone from

Weapons have been redone from scratch mostly and many many many fixes to both F3 and NV ones (still incomplete). I tried to keep the vanilla texture set order as much as possible but sometimes it's not possible so things may need esp updates. In the future when the armors/outfits all get fixed there will definitely be incompatibilities.

First and foremost I want a bug free vanilla experience, that means that mods take a back seat to that however avoided if at all possible. It's nothing insurmountable and usually will just require some minor adjustments.

As I've said before, I am treating TTW as it's own game, and it's own platform which frees me to do the things necessary to make TTW itself a working and as bug free as possible experience. That includes fixing *both* games issues because any reduction in resource usage is beneficial to the stability of the game as a whole.

KUPOkinz
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That's absolutely great news,

That's absolutely great news, less to worry about when it comes to stability. A question if you may, are you perminantly implementing the xp modifier? As of now, I'm not using it for 2.9.4b because there (or I can't find) any description on how it works, what it does besides slowly make leveling more harder to aquire. Instead, I'm just using a simple xp modifier that adds double the requirement starting from level 1 and about 30hours in, I'm around level 29 and expect to hit fifty at around 80ish.

 

Would love to know what the current xp mcm mod does however if you had the time to give a brief description. :D

Risewild
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KUPOkinz wrote:

KUPOkinz wrote:

Would love to know what the current xp mcm mod does however if you had the time to give a brief description. :D

https://taleoftwowastelands.com/comment/60348#comment-60348

RoyBatty
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The new version of the plugin

The new version of the plugin gives the player a hidden perk that divides all XP by half instead of using a logarithmic ramp.

Risewild
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Is that in 2.9.4b or in 3.1?

Is that in 2.9.4b or in 3.1?

RoyBatty
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In 3.1

In 3.1

2.9.4 uses the log, which you still end up OP fairly quickly. I decided cutting it in half made more sense since F3 was only designed for Level 30 and you'd still be 50 by the time you hit NV. I went over there around level 27 after completing the game in my last test play.

CrusaderTheFirst
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Day 180 something... The wait

Day 180 something... The wait for TTW 3.0/3.1 is killing me. The facts that the weapons will be adjusted and lots of bugs will be fixed, and the enclave getting advanced tesla armor (tesla x-01) doesn't help me wait. Getting put in cryostasis would help right now. None-the-less, I must soldier on and keep waiting for the update to finally come out.

Kurt91
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Is the XP reduction still

Is the XP reduction still going to be optional and we can turn it off? I know it would be overpowered (except for probably me with how badly I suck at these kinds of games), but I was kind of looking forward to doing a run from scratch using the "Limitless Stats" mod that came out recently. It adds a new set of perks, where each one takes a corresponding stat and converts any points over 100 to something else that's useful. For instance, the Repair perk makes it so for every 10 additional points, you get +1% of recovering bullet cases, and 1% decrease to the weapon degradation rate.

I thought that doing something like this would be fun, and while I might still want to slow down the XP gain eventually, just cutting it in half seems like a big swap. Could an incremental option be a choice? Like, 100%, 90%, 75%, 50%, and 25%.

RoyBatty
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It's optional.

It's optional.

James_T_Quirk
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About the installer, & sorry

About the installer, & sorry if I missed this elsewhere, but Talking Optional, how about a checkbox to allow installer to just do all rebuilds & Overwrites, so i can just tell it to do it, and stop asking questions ... My Machine does the lot in under 6 mins, if I hover over the checkboxes, but it interrupts over things running in system, I know slower PC may need the option, but that is all I ask, is a option ...

Rad Dudeski
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Long time lurker (I've been

Long time lurker (I've been following the project since 2015) but decided to finally make an account to keep closer tabs on the project.

Anyways, I was following through with GamerPoet's "My Way" videos for Fallout 3. Nearly shit myself when I heard he will be doing tutorial videos for A Tale of Two Wastelands when 3.x comes out. Really could not be anymore excited.

Oh them old world blues...

ndrwmxwll
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What's the difference between

What's the difference between 3.0 and 3.1? Will they be coming out at the same time, or 3.1 a long time after?

RoyBatty
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I bump versions sometimes

I bump versions sometimes with major updates. The newest version is what will be released.

DiscoDaz
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Hey Roy,
Hey Roy, Just wanted to say thanks for all the hard work. Just have one question I'm wondering if you could answer.... How do you find the compatibility with Windows 10 with all the current updates?
RoyBatty
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I don't know, I don't use

I don't know, I don't use windows 10, you'd have to ask one of the testers who does.

DiscoDaz
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Sorry for my ignorance but
Sorry for my ignorance but where can I find a list of the testers?
undead4life
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RoyBatty wrote:

RoyBatty wrote:

 

...you'd have to ask one of the testers who does.

Software in testing phase CONFIRMED.

DreamsOfAnchorage
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I know GamerPoets has been

I know GamerPoets has been given a build for testing purposes. If anyone he's the one to ask about potential compatibility issues.

Dangadave
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It sucks about the loss of

It sucks about the loss of comments.

jlf65
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[quote=Dangadave]<p>It sucks

[quote=Dangadave]<p>It sucks about the loss of comments.</p>[/quote]

Not for this thread... 99.99% were "is it coming out soon?" :D

undead4life
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@jlf65 that's some funny shit

@jlf65 that's some funny shit

DarkValor
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Brilliant -- and oh so very

Brilliant -- and oh so very true. =D

a2937
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Where does the current

Where does the current version of the installer live? I did not see any commits on GitHub by Zilav on any branch of the TTW Installer. His profile only has a repository reserved for xeditscript from six years ago. Is it on another Git-based platform?

RoyBatty
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I don't know, you'd have to

I don't know, you'd have to ask him. It's not in C# so it wouldn't be in the old branch.

Dangadave
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no updates?

no updates?

Risewild
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Work is still progressing.

Work is still progressing.

Don't worry, the installer is not abandoned or anything ;)

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Carefully hope that 3.x gets

Carefully hope that 3.x gets released on a similar date to fallout new california....lol. i'm always waiting

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