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Risewild
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Extra Extra, read all about it!

While you guys and girls are foaming through the mouth waiting for the release of 3.0, we will just give you this news:

TTW 3.0 will contain a fully fixed Rock-it Launcher!

Yes, you read it right, the Rock-it Launcher will work perfectly in TTW 3.0, it works in VATS mode and even shoots Fallout New Vegas-only clutter in addition to the Fallout 3 clutter.

If you want to thank us for our work making this a reality, you should direct the thanks to LuthienAnarion and jazzisparis. They were the geniuses that managed to do the heavy lifting to allow this to happen!

 

Now get ready to conquer two wastelands shooting teddy bears and dino toys!

TTW Version Compatibility: 

v2.9

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Edited by: Risewild on 05/22/2017 - 03:09
H1ms3lf
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YAY! Thanks LuthienAnarion

YAY! Thanks LuthienAnarion and jazzisparis :)

Compulsive post editor and CEO for the ENDLESS WAVES OF BAD DOGGIE!!
Currently trying to get the FWE Wasteland Explorer bike to work in TTW =X

TAWM
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That is good news.  The Rock

That is good news.  The Rock-it Launcher is something everybody has used at least once in Fallout 3 just for it's pure ridiculousness that made it awesome.  The great thing about the Rock-it Launcher is that it makes everything in the game from burned books, spatulas, mutilated organs, etc useful because they are potential ammo. 

jlf65
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Very cool... thanks, guys! It

Very cool... thanks, guys! It'll be great to shoot those toy rockets at people.

Risewild
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jlf65 wrote:

jlf65 wrote:

 

Very cool... thanks, guys! It'll be great to shoot those toy rockets at people.

Chuck made a mod that allows to shoot the toy rockets ages ago

http://www.nexusmods.com/newvegas/mods/55332/?

jlf65
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Risewild wrote:jlf65 wrote:

Risewild wrote:

jlf65 wrote:

 

Very cool... thanks, guys! It'll be great to shoot those toy rockets at people.

 

Chuck made a mod that allows to shoot the toy rockets ages ago

http://www.nexusmods.com/newvegas/mods/55332/?

Thanks. It's impossible to know about every mod on the net, so it's great to have a place where people can point out mods you might like.

JorgeAZX3
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This is going to be amazing!

This is going to be amazing! Cant wait to shoot people in the face with brahmin skulls and nuka trucks. 

 

a2937
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This is epic! 

This is epic! 

catcameback
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Congrats. Hope it wasn't too

Congrats. Hope it wasn't too difficult to figure out.

jlf65
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thatcatcameback wrote

thatcatcameback wrote:

Congrats. Hope it wasn't too difficult to figure out.

The rock-it launcher uses a list of form ids for the "ammo" - I imagine it was mainly finding the time to add a BUNCH of ids to the list covering all the various NV clutter that could possibly be shot.

Risewild
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jlf65 wrote:

jlf65 wrote:

 

thatcatcameback wrote:

Congrats. Hope it wasn't too difficult to figure out.

The rock-it launcher uses a list of form ids for the "ammo" - I imagine it was mainly finding the time to add a BUNCH of ids to the list covering all the various NV clutter that could possibly be shot.

If it was just that we would have it working years ago .

You see, the Rock-it Launcher is pretty much hardcoded, and it would create crashes constantly too even without the FNV clutter as ammo. It would crash on VATS, it would crash on reload, it would crash on equip, it would crash a lot and we couldn't do anything about it because hardcoded.

Luthien and jazzisparis had to make some amazing magic to be able to fix this. If it was just adding FNV clutter to a list we wouldn't be making this thread about it, this is really extraordinary work.

jlf65
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Yes, that does seem a lot

Yes, that does seem a lot more wonderful! I was going from the description from the GECK pages, but reality is often more messy when it comes to actual mods. How things ACTUALLY work as opposed to how they're described as working by Bethesda.

In any case, my heart-felt thanks to Luthien and jazziparis for this. I always loved the idea of the Rock-it Launcher, but the reality often disappointed me. I think when the new TTW comes out, I'll try a run using just the Rock-it Launcher.

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Thank you all for your hard

Thank you all for your hard and continued work on TTW over the years! I am so incredibly excited to explore the capital again with the release of this fantastic new version!

Enomer

wanderingone99
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This is great! I wonder if

This is great! I wonder if this would make it possible to make use of a mod that allows a rock-it launcher to shoot explosives:

 

http://www.nexusmods.com/fallout3/mods/8436/?

Maedroth
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Or a Rock-it Launcher that

Or a Rock-it Launcher that shoots Rock-it Launchers.

How much Rock-it Launcher could a Rock-it Launcher launch if a Rock-it Launcher could launch Rock-it Launchers?

jlf65
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I want a RIL that launches

I want a RIL that launches NPCs.   Imagine shooting your companions at Raiders... AWESOME!

 

a2937
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All the launchers. :P
All the launchers. :P
MajinCry
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The dream is to harvest the

The dream is to harvest the heads of our enemies, and spray them unto their friends.

...Any chance of TTW adding headhunting?

darious24555
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Someone could make a mod

Someone could make a mod where it places bodyparts on dead npcs, and when you take them they pop off like with NV bounty quests. Then you could load then in the launcher and shoot them with their friends.

I got this from Robbaz's Meat Factory Fallout 4 playthrough where he takes their bones after processing corpses and shoots them using the junkjet.