TTW 2.6.3a Released

JaxFirehart's picture

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Happy June everyone, we were shooting for a Memorial Day release, but had to make some extra changes to improve the installer. This new version is mostly installer upgrades to reduce issues and help us troubleshoot the ones that pop up anyway, but it also includes all of the TTW hotfixes and more...
 
 
Post the install log (Documents/My Games/Tale Of Two Wastelands) in this thread if you have any problems.

TTW Fixes: Official bugfix pack for TTW

TJ's picture

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It's finally here. For all of you who wished YUP was compatible wih TTW, or uFO3P was compatible with TTW... now they are. This mod consists of the best bugfixes for both games, lovingly primed up to work properly with TTW. I'm not much on making big sexy mod description pages, so I'll just say 99.5% of the credit goes to Yukichigai and his upstream sources (for YUP) as well as BenWah, Quazzy, and hairylegs222 and their upstream sources (uUFO3P.) Additional credit goes to AWZ, DekoMan91, sesom, tunaisafish, & Urbex and of course the TTW Team.

Nevada Skies TTW Edition

Yossarian's picture

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Hello Everybody

I've created a Nevada Skies Addon for TTW, find it at my Nexus Download Page.
http://www.nexusmods.com/newvegas/mods/35998

I just recently started to play TTW, so I can't tell 100% if everything works as supposed, as it has been a long time since I played Fallout 3. If you find any weird weather bugs belonging to TTW please let me know here.

Please put it very late in your load order, or there is a high chance, that it will not work.

Project Nevada Patch

Thatchor's picture

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Provides compatibility between Project Nevada's features and Tale of Two Wastelands by:

- Removing duplicate weapons, ammo, and armor along with adding PN's chargeable weapon feature to select Fallout 3 weapons.
- Adding enhanced vision modes and visor vision to appropiate headwear.
- Allowing certain FO3 characters to perform cybernetic surgery and the ability to find PN's implants in the Capital Wasteland.
- Rebalancing food and drink to comply with TTW's standards and PN's. (WIP)
 

EVE for TTW, combined FO3 & FNV EVE's

dawe1313's picture

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EDIT 06/01/2013: New Version 2.1.  details here

a request was made for a combined version of FO3 & FNV EVEs: "Merged" mods request.
i was particularly taken by this request, because i had been thinking the same thing myself. So, i decided to do something about it.

after putting it it together, i contacted weijiesen, via Nexus PM, for permission to upload. in his reply he said it was ok with him, and he also pointed out some of the things in the FO3 version that did not make it into the FNV version:


TTW Eng 2 Rus (0.01 Pre-Alpha)

Trust's picture

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For Overhauled TTW 2.1+ with few bugfixes. Try it and Enjoy!

Обновлено 30 апреля 1 мая 2013 - поскольку произведён ренамберинг, и в зависимости добавлены CourierStash-плагины (как их рекомендуется загружать), то загрузка стала быстрее на 20 секунд, или даже ещё быстрее.

Delay DLC

Gribbleshnibit8's picture

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DESCRIPTION:

This does exactly what it says in the title. It delays the DLC from starting immediately.

It stops the annoying messages that display when a new DLC is loaded, and requires that you be within a certain distance of the broadcast location before you can pick up the radio signal. Once you do have the signal, you have to listen to the WHOLE thing in order to get the quest and map marker for the location. This was done because I like it that way.

So, enjoy not being bombarded with "DLC Loaded" and "Level cap increased" messages in your new games.

 

DETAILS:

Fallout New Vegas

TTW 2.0 is out!

JaxFirehart's picture

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A CLEAN INSTALL OF FNV IS REQUIRED
To reduce installer size, I could not include patches for going from TTW 1.4 to 2.0, sorry.

MODS THAT WERE CREATED FOR TTW 1.4 OR CONVERTED FOR TTW 1.4 WILL NO LONGER WORK.

EXISTING SAVES WILL NO LONGER WORK. A NEW GAME IS REQUIRED.

THE LOAD ORDER HAS BEEN CHANGED.

The new load order is:

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